Skill Build
Archer
Basic skills that should be maxed to help smoothen your gameplay:
-Tumble
-Urgency Trick
-Pinwheel
-Somersault Kick
-Moon Kick
-Aerial Evasion
-HP Mastery
~~~~~
-Tumble
-Urgency Trick
-Pinwheel
-Somersault Kick
-Moon Kick
-Aerial Evasion
-HP Mastery
~~~~~
Willow Kick (Lvl 16) – This skills helps in lowering the cooldown of our Ultimate, since we will be using it a lot, might as well have it maxed out.
Multi Shot (Lvl 1) – Just a filler skill.
MP Mastery (Lvl 3) – I originally had this at 1, but upon finish my build, I had two extra SP, so it was dumped here.
Mind Conquer (Lvl 6) – “Why add mana regen when LFs
can cover us with their mana healing?” LFs are about to get their mana
healing nerfed down to the core, so better be prepared early than to
waste another 15900cc on a skill reset scroll.
Acrobat
Skills to max for optimization:
-Tip Tops
-Chain Trampoline
-Shortbow Mastery
~~~~~
Kick Shot (Lvl 16) – First skill down the Tempest tree. Includes a short iframe with a decent attack. Added to 16 for EX’s potential.
Binding Shot (Lvl 16) – Second skill of the Tempest.
Your very basic and probably most important skill. Used often as the
‘initiation’, it is worth adding up to 16 as the board damage stated is
PER hit, which means the full damage is x2 of the stated. On top of
that, you can get more than 2 hits off the second, depending on the
hitbox and size of the mobs. Also one thing about hitbox, anything in
favour to Binding Shot multi-hitting, works opposite of how smoothly you
can air pounce. (Correct me if I’m wrong.) Also, added to 16 for EX.
Double Somersault Kick (Lvl 15+1) – 3rd and the most
used skill of the Tempest. Yep, +1 DSK Necklace to reach the Lvl16
peak. Like I mentioned, most used, making it worth the investment,
especially when this skill got an approx. 20% damage increment.
Spiral Vortex (Lvl 11) – “Wait why aren’t you maxing
all your Tempests skills since its a PvE build?” Growth beyond 16 is
really really bad. The final output would probably be 100-500k depending
on which skill you’re using. 4th and easiest to use skill, so easy I
would go as far as to say I blindly added it up to Lvl11.
Divine Rage (Lvl 2) – Strict preset combo for this
Ultimate. Most of the damage are in the first few forward kicks(not the
barrage of kicks after), the Eagle Dive and short Spiral Vortex.
Spirit Fling (Lvl 1) – Self-push back skill in rare cases where you move ahead too fast mid-jumps.
Air Pounce (Lvl 1) – An honest prerequisite skill. I hardly use this.
Spiral Kick (Lvl 1) – Iframe extension from Tumble with a little damage packed in it.
Eagle Dive (Lvl 11/16) – 11 or 16? Yes, refer to
Cyclone Kick. A skill part of our combo cycle. Decent damage, slightly
risky to use; cannot be cancelled once casted, you can only move after
the damage is done. Non-EX has a small AoE.
Cyclone Kick (Lvl 6/11) – PvE, and yes I still added
this. High risk with a medium reward behind it. Encountering a stomp
mid cast can be highly fatal; trying to cancel this skill would have you
using Tip Tops UNLESS you’re at the transition of the skill where you
start to kick upwards, thats the only point where you Tumble. On top of
being a bad skill without the EX, it can serve as a non-Tumble iframe
with a Tip Top extension, making the skill itself a 50/50. A good filler
skill with good damage. Slow cast time.
Blooming Kick (Lvl 1) – A prerequisite and a filler skill.
Circle Shot (Lvl 1) – Airtime + iframe in one skill. High in utility, which is all you need from this skill. Left at 1, not a dps skill.
Counter Ring Shot (Lvl 1) – Your 2nd Aerial Evasion, higher levels doesn’t reward you with lower cooldowns, leave it at 1.
Spiritual Excel (Lvl 5) – Good buff focused around our main stats, agility – 28% agi buff.
Spirit Boost (Lvl 5) – Few of the best buff in the
game. Accelerates your movement speed, action speed, and cooldowns. Must
max. You can also get a skill necklace for it, but you will have to
choose between SB or DSK. I chose DSK because of the fragile nature of
buffs now, being easily removed by a single attack.
Tempest
Evade (Lvl 4) – I rather add this than MP Mastery,
40% is a lot! Times where you spike or by chance, mis-timed your
iframes, this might just save you from the direct hit. However, do note
you will still get any debuffs(burn, poison, etc) or have your buffs
removed when you successfully evade a skill with secondary effects.
Hurricane Dance (Lvl 11) – A Tempest’s signature skill! A Must to max. Good damage, iframes till last your last hit.
Kick Shot EX – Extends the distance traveled to
about two times, which also means the iframe duration is almost doubled
as well. Includes a damage boosts of maximum 70% – meaning you land all
hits without the the quick left-click cast.
Binding Shot EX – Comes with a debuff – increasing
physical damage dealth by 30% for 5 seconds(From my understanding of the
description in game). Also does 30% more damage.
Double Somersault Kick EX – Larger AoE, hits foes that are lying on the ground. Nothing else to it… +30% damage.
Spiral Vortex EX – While casting Spiral Vortex, do
NOT rush to left or right click, let it get to you as to when it is
suitable to use the EX function. Left click to stay on your position,
while right click pushes yourself far back, includes an almost
negligible iframe which I myself doubt its existence; there are times
which I did iframe using the right click jump back, but I can’t seem to
get the proper timing to it. The right click is nevertheless, still a
good displacement addition to Spiral Vortex.
Hurricane Dance EX – +100% of your attack damage,
and 50% more damage on the last hit. Do not misunderstand this! 100% of
your attack damage literally means having your P.Atk stat serving as the
EX damage component. Its an additional damage, meaning the damage is
solely depending on your P.Atk, debuffs and defenses will not amplify
the EX damage of HD EX. The 50% damage on the last hit is the usual
percentage damage increment like any other EX, no confusion about that.
Physical Sense – Kick Shot and DSK usage increases
your P.Atk by 10%, and certain skills will reduce the cooldown of Divine
Rage – Your Ultimate, by 20seconds PER SKILL, NOT PER HIT. Skills that
works are Willow Kick, Kick Shot, Binding Shot, DSK, Spiral Vortex and
Hurricane Dance. No, regular Somersault Kick does not reduces the
cooldown.



Thk Buat Semua sobat di game dan di guild FastMasTer server Althea yang selalu memberikan suportnya agar saya selalu tetap bisa memberikan inspirasi di game ini
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